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» Splatting Errors and Antialiasing
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SIBGRAPI
2005
IEEE
13 years 10 months ago
Analytic Antialiasing for Selective High Fidelity Rendering
Images rendered using global illumination algorithms are considered amongst the most realistic in 3D computer graphics. However, this high fidelity comes at a significant comput...
Peter Longhurst, Kurt Debattista, Richard Gillibra...
C3S2E
2009
ACM
13 years 11 months ago
CPU, SMP and GPU implementations of Nohalo level 1, a fast co-convex antialiasing image resampler
This article introduces Nohalo level 1 (“Nohalo”), the simplest member of a family of image resamplers which straighten diagonal interfaces without adding noticeable nonlinear...
Nicolas Robidoux, Minglun Gong, John Cupitt, Adam ...
VISUALIZATION
2003
IEEE
13 years 9 months ago
Hierarchical Splatting of Scattered Data
Numerical particle simulations and astronomical observations create huge data sets containing uncorrelated 3D points of varying size. These data sets cannot be visualized interact...
Matthias Hopf, Thomas Ertl
TSP
2008
113views more  TSP 2008»
13 years 4 months ago
Hybrid Filter Banks With Fractional Delays: Minimax Design and Application to Multichannel Sampling
This paper is motivated by multichannel sampling applications. We consider a hybrid filter banks consisting of a set of fractional delays operators, slow A/D converters with differ...
Ha Thai Nguyen, Minh N. Do
CGF
2008
227views more  CGF 2008»
13 years 4 months ago
Dynamic Sampling and Rendering of Algebraic Point Set Surfaces
Algebraic Point Set Surfaces (APSS) define a smooth surface from a set of points using local moving least-squares (MLS) fitting of algebraic spheres. In this paper we first revisi...
Gaël Guennebaud, Marcel Germann, Markus H. Gr...