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VISUALIZATION
1999
IEEE
13 years 8 months ago
Splatting Without the Blur
Splatting is a volume rendering algorithm that combines efficient volume projection with a sparse data representation: Only voxels that have values inside the iso-range need to be...
Klaus Mueller, Torsten Möller, Roger Crawfis
VIS
2004
IEEE
186views Visualization» more  VIS 2004»
14 years 5 months ago
Hardware-Accelerated Adaptive EWA Volume Splatting
We present a hardware-accelerated adaptive EWA volume splatting algorithm. EWA splatting combines a Gaussian reconstruction kernel with a low-pass image filter for high image qual...
Wei Chen, Liu Ren, Matthias Zwicker, Hanspeter Pfi...
TVCG
1998
129views more  TVCG 1998»
13 years 4 months ago
Splatting Errors and Antialiasing
—This paper describes three new results for volume rendering algorithms utilizing splatting. First, an antialiasing extension to the basic splatting algorithm is introduced that ...
Klaus Mueller, Torsten Möller, J. Edward Swan...
ICIP
2008
IEEE
14 years 6 months ago
Estimating space-variant motion blur without deblurring
Identifying space-variant motion blurs is a very challenging task in blind blur identification research. This paper describes a novel method towards blind identification without d...
Shengyang Dai, Ying Wu
EUROGRAPHICS
2010
Eurographics
14 years 1 months ago
Motion Blur for EWA Surface Splatting
This paper presents a novel framework for elliptical weighted average (EWA) surface splatting with time-varying scenes. We extend the theoretical basis of the original framework b...
Simon Heinzle, Johanna Wolf, Yoshihiro Kanamori, T...