—Spatial computing systems are characterized by the extended physical environment in which they exist and function. Often this environment can be manipulated in various ways by t...
We describe a procedure to solve the basic problem of Variable Lighting Photometric Stereo – namely, recovering the normal directions and intrinsic albedos at all visible points...
Virtual reality is often used to simulate environments in which the direction of up is not aligned with the normal direction of gravity or the body. How effective are these enviro...
Heather Jenkin, Richard Dyde, Michael Jenkin, Laur...
Designing the illumination of a scene is a di cult task because one needs to render the whole scene in order to look at the result. Obtaining the correct lighting e ects may requi...
Ambient occlusion is a powerful technique that mimics indirect global illumination at a fraction of the cost. In this paper, we introduce a new ambient occlusion technique based o...