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» Splatting indirect illumination
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SASO
2008
IEEE
13 years 11 months ago
Bioinspired Environmental Coordination in Spatial Computing Systems
—Spatial computing systems are characterized by the extended physical environment in which they exist and function. Often this environment can be manipulated in various ways by t...
Justin Werfel, Yaneer Bar-Yam, Donald E. Ingber
SIBGRAPI
2008
IEEE
13 years 11 months ago
Matching Photometric Observation Vectors with Shadows and Variable Albedo
We describe a procedure to solve the basic problem of Variable Lighting Photometric Stereo – namely, recovering the normal directions and intrinsic albedos at all visible points...
Helena Cristina da Gama Leitão, Rafael Feli...
ICAT
2003
IEEE
13 years 10 months ago
In virtual reality, which way is up?
Virtual reality is often used to simulate environments in which the direction of up is not aligned with the normal direction of gravity or the body. How effective are these enviro...
Heather Jenkin, Richard Dyde, Michael Jenkin, Laur...
SI3D
1992
ACM
13 years 9 months ago
Lights from Highlights and Shadows
Designing the illumination of a scene is a di cult task because one needs to render the whole scene in order to look at the result. Obtaining the correct lighting e ects may requi...
Pierre Poulin, Alain Fournier
CAE
2007
13 years 7 months ago
An Information-Theoretic Ambient Occlusion
Ambient occlusion is a powerful technique that mimics indirect global illumination at a fraction of the cost. In this paper, we introduce a new ambient occlusion technique based o...
Francisco González, Mateu Sbert, Miquel Fei...