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» Stable Cloth Animation with Adaptive Level of Detail
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WSCG
2004
152views more  WSCG 2004»
13 years 5 months ago
Stable Cloth Animation with Adaptive Level of Detail
Cloth simulation is a highly intensive processor task. Higher details are often traded or sacrificed for speed in order to maintain the simulation at reasonable rates. This articl...
Fernando Pedro Birra, Manuel Próspero dos S...
WSCG
2001
75views more  WSCG 2001»
13 years 5 months ago
Towards Mechanical Level of Detail for Knitwear Simulation
This paper introduces the foundations of a new mechanical level of detail method dedicated to knitted fabric simulation. This method consists as a reduction of the knitted cloth p...
Olivier Nocent, Jean-Michel Nourrit, Yannick R&eac...
SIGGRAPH
2010
ACM
13 years 8 months ago
Stable spaces for real-time clothing
We present a technique for learning clothing models that enables the simultaneous animation of thousands of detailed garments in real-time. This surprisingly simple conditional mo...
Edilson de Aguiar, Leonid Sigal, Adrien Treuille, ...
PG
2007
IEEE
13 years 10 months ago
Multilinear Motion Synthesis with Level-of-Detail Controls
Interactive animation systems often use a level-of-detail (LOD) control to reduce the computational cost by eliminating unperceivable details of the scene. Most methods employ a m...
Tomohiko Mukai, Shigeru Kuriyama
VR
2000
IEEE
164views Virtual Reality» more  VR 2000»
13 years 8 months ago
LoD Management on Animating Face Models
In this paper, we present our work on a level of detail(LoD) technique for human-like face models in virtual environments. Conventional LoD techniques have been adapted to allow f...
Hyewon Seo, Nadia Magnenat-Thalmann