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IJVR
2007
123views more  IJVR 2007»
13 years 5 months ago
There-Reality: Selective Rendering in High Fidelity Virtual Environments
—There-reality environments are those virtual environments which evoke the same perceptual response from a viewer as if they were actually present, or there, in the real scene be...
Alan Chalmers, Kurt Debattista, Georgia Mastoropou...
PCM
2004
Springer
163views Multimedia» more  PCM 2004»
13 years 11 months ago
Sat-Cam: Personal Satellite Virtual Camera
We propose and describe a novel video capturing system called Sat-Cam that can observe and record the users’ activity from effective viewpoints to negate the effects of unstead...
Hansung Kim, Itaru Kitahara, Kiyoshi Kogure, Norih...
DSVIS
2003
Springer
13 years 10 months ago
MIKE: A Multimodal Cinematographic Editor for Virtual Worlds
Abstract. We present an interface that allows creating camera scripts and storyboards for virtual scenes through a multimodal combination of speech and gestures. Users can specify ...
Bruno Rodrigues de Araújo, André M. ...
ACMACE
2008
ACM
13 years 7 months ago
Real binoculars with virtual functions for mixed environments
Though often desirable, the integration of real and virtual elements in mixed reality environments can be difficult. We propose a number of techniques to facilitate scene explorat...
Andrei Sherstyuk, Kin Lik Wang, Anton Treskunov, J...
HAPTICS
2006
IEEE
13 years 11 months ago
Assessing the Fidelity of Haptically Rendered Deformable Objects
A central element of surgical simulators is the generation of appropriate haptic feedback. Several factors influence this rendering process, which could potentially degrade the f...
Peter Leiskovsk, Matthias Harders, Gábor Sz...