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FLAIRS
2004
13 years 5 months ago
State Space Reduction For Hierarchical Reinforcement Learning
er provides new techniques for abstracting the state space of a Markov Decision Process (MDP). These techniques extend one of the recent minimization models, known as -reduction, ...
Mehran Asadi, Manfred Huber
NCI
2004
185views Neural Networks» more  NCI 2004»
13 years 5 months ago
Hierarchical reinforcement learning with subpolicies specializing for learned subgoals
This paper describes a method for hierarchical reinforcement learning in which high-level policies automatically discover subgoals, and low-level policies learn to specialize for ...
Bram Bakker, Jürgen Schmidhuber
AR
2008
118views more  AR 2008»
13 years 4 months ago
Efficient Behavior Learning Based on State Value Estimation of Self and Others
The existing reinforcement learning methods have been seriously suffering from the curse of dimension problem especially when they are applied to multiagent dynamic environments. ...
Yasutake Takahashi, Kentarou Noma, Minoru Asada
ROBOCUP
2007
Springer
167views Robotics» more  ROBOCUP 2007»
13 years 10 months ago
Cooperative/Competitive Behavior Acquisition Based on State Value Estimation of Others
The existing reinforcement learning approaches have been suffering from the curse of dimension problem when they are applied to multiagent dynamic environments. One of the typical...
Kentarou Noma, Yasutake Takahashi, Minoru Asada
ICMLA
2009
13 years 2 months ago
The Neuro Slot Car Racer: Reinforcement Learning in a Real World Setting
This paper describes a novel real-world reinforcement learning application: The Neuro Slot Car Racer. In addition to presenting the system and first results based on Neural Fitted...
Tim C. Kietzmann, Martin Riedmiller