We address the problem of autonomously learning controllers for visioncapable mobile robots. We extend McCallum's (1995) Nearest-Sequence Memory algorithm to allow for genera...
Viktor Zhumatiy, Faustino J. Gomez, Marcus Hutter,...
Parti-game is a new algorithm for learning feasible trajectories to goal regions in high dimensionalcontinuousstate-spaces. In high dimensions it is essential that learningdoes not...
An open problem in reinforcement learning is discovering hierarchical structure. HEXQ, an algorithm which automatically attempts to decompose and solve a model-free factored MDP h...
CBR is one of the techniques that can be applied to the task of approximating a function over high-dimensional, continuous spaces. In Reinforcement Learning systems a learning agen...