This paper introduces a new model, i.e. state-coupled replicator dynamics, expanding the link between evolutionary game theory and multiagent reinforcement learning to multistate ...
Data grids deal with a huge amount of data regularly. It is a fundamental challenge to ensure efficient accesses to such widely distributed data sets. Creating replicas to a suita...
We develop a consistent mutable replication extension for NFSv4 tuned to meet the rigorous demands of largescale data sharing in global collaborations. The system uses a hierarchi...
This paper extends the link between evolutionary game theory and multi-agent reinforcement learning to multistate games. In previous work, we introduced piecewise replicator dynam...
Replication is a key strategy for improving locality, fault tolerance and availability in distributed systems. The paper focuses on distributed file systems and presents a system ...