Sciweavers

93 search results - page 2 / 19
» Steganography in a Video Conferencing System
Sort
View
CHI
2010
ACM
14 years 4 days ago
Sharing conversation and sharing life: video conferencing in the home
Video conferencing is a technology that families and friends use to connect with each other over distance. However, even with such technology readily available, we still do not ha...
Tejinder K. Judge, Carman Neustaedter
CHI
2002
ACM
14 years 5 months ago
GAZE-2: an attentive video conferencing system
GAZE-2 is an attentive video conferencing system that conveys whom users are talking to by measuring whom a user looks at and then rotating his video image towards that person in ...
Roel Vertegaal, Ivo Weevers, Changuk Sohn
NOSSDAV
1991
Springer
13 years 8 months ago
Kernel Support for Live Digital Audio and Video
: We have developed a real-time operating system kernel which has been used to support the transmission and reception of streams of live digital audio and video in real-time as par...
Kevin Jeffay, Donald L. Stone, F. Donelson Smith
CHI
2007
ACM
14 years 5 months ago
Testing the technology: playing games with video conferencing
Video connections can establish a media space in which games may be played, just as people play games while collocated. Experiments with participants playing the game `Mafia'...
Archer L. Batcheller, Brian Hilligoss, Kevin Nam, ...
SAC
1998
ACM
13 years 9 months ago
Applying videogame technologies to video conferencing systems
We have developed a desktop meeting environment named FreeWalk that supports casual meetings in a 3-dimensional (3D) virtual shared space, community common. Tools for human commun...
Toshikazu Nishimura, Hideyuki Nakanishi, Chikara Y...