In this paper, a new algorithm is developed for recovering the large disocclusion regions in depth image based rendering (DIBR) systems on 3DTV. For the DIBR systems, undesirable ...
Representations for interactive photorealistic visualization of scenes range from compact 2D panoramas to dataintensive 4D light fields. In this paper, we propose a technique for ...
Ke Colin Zheng, Sing Bing Kang, Michael F. Cohen, ...
Concentric mosaics offer a quick solution to construct a virtual copy of a real environment, and navigate in the virtual environment. However, the huge amount of data associated w...
This paper describes a method for establishing dense correspondence between two images in a video sequence (motion) or in a stereo pair (disparity) in case of large displacements....
Moustapha Kardouchi, Janusz Konrad, Carlos V&aacut...
In this paper, a novel concept, rayset, is proposed. A new image based representation, object centered concentric mosaics (OCCM), is derived based on this concept. The rayset is a...