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» Strategy Generation and Evaluation for Meta-Game Playing
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ASPLOS
2011
ACM
12 years 8 months ago
DoublePlay: parallelizing sequential logging and replay
Deterministic replay systems record and reproduce the execution of a hardware or software system. In contrast to replaying execution on uniprocessors, deterministic replay on mult...
Kaushik Veeraraghavan, Dongyoon Lee, Benjamin West...
CVPR
2010
IEEE
13 years 9 months ago
Motion Fields to Predict Play Evolution in Dynamic Sport Scenes
Videos of multi-player team sports provide a challenging domain for dynamic scene analysis. Player actions and interactions are complex as they are driven by many factors, such as...
Kihwan Kim, Matthias Grundmann, Ariel Shamir, Iain...
AAAI
1997
13 years 5 months ago
Variable-Selection Heuristics in Local Search for SAT
One of the important components of a local search strategy for satisfiability testing is the variable selection heuristic, which determines the next variable to be flipped. In a...
Alex S. Fukunaga
GECON
2008
Springer
134views Business» more  GECON 2008»
13 years 5 months ago
Rational Bidding Using Reinforcement Learning
The application of autonomous agents by the provisioning and usage of computational resources is an attractive research field. Various methods and technologies in the area of arti...
Nikolay Borissov, Arun Anandasivam, Niklas Wirstr&...