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MM
2000
ACM
166views Multimedia» more  MM 2000»
13 years 10 months ago
A video-based rendering acceleration algorithm for interactive walkthroughs
We present a new approach for faster rendering of large synthetic environments using video-based representations. We decompose the large environment into cells and pre-compute vid...
Andrew Wilson, Ming C. Lin, Boon-Lock Yeo, Minerva...
CVPR
2003
IEEE
14 years 7 months ago
Spacetime Stereo: Shape Recovery for Dynamic Scenes
This paper extends the traditional binocular stereo problem into the spacetime domain, in which a pair of video streams is matched simultaneously instead of matching pairs of imag...
Li Zhang, Brian Curless, Steven M. Seitz
ICIP
2006
IEEE
14 years 7 months ago
A Hierarchical ASM/AAM Approach in a Stochastic Framework for Fully Automatic Tracking and Recognition
This paper deals with the fully automatic extraction of classifiable person features out of a video stream with challenging background. Basically the task can be split in two part...
Andre Störmer, Gerhard Rigoll, Sascha Schreib...
ICCV
2011
IEEE
12 years 5 months ago
DTAM: Dense Tracking and Mapping in Real-Time
DTAM is a system for real-time camera tracking and reconstruction which relies not on feature extraction but dense, every pixel methods. As a single hand-held RGB camera flies ov...
Richard A. Newcombe, Steven Lovegrove, Andrew J. D...
IJCV
2008
242views more  IJCV 2008»
13 years 5 months ago
3D Urban Scene Modeling Integrating Recognition and Reconstruction
Supplying realistically textured 3D city models at ground level promises to be useful for pre-visualizing upcoming traffic situations in car navigation systems. Because this previs...
Nico Cornelis, Bastian Leibe, Kurt Cornelis, Luc J...