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» Stretch It - Realistic Smooth Skinning
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HAPTICS
2007
IEEE
13 years 11 months ago
Effects of Longitudinal Skin Stretch on the Perception of Friction
This work focuses on the relative importance of skin stretch imposed on the fingerpad on the perception of friction. Perceptual data is presented from two separate tests. The fi...
Nicholas D. Sylvester, William R. Provancher
CVPR
2009
IEEE
15 years 1 days ago
Dense 3D Motion Capture for Human Faces
This paper proposes a novel approach to motion capture from multiple, synchronized video streams, specifically aimed at recording dense and accurate models of the structure and ...
Yasutaka Furukawa (University of Washington), Jean...
CAD
2010
Springer
13 years 4 months ago
3D ball skinning using PDEs for generation of smooth tubular surfaces
We present an approach to compute a smooth, interpolating skin of an ordered set of 3D balls. By construction, the skin is constrained to be C1 continuous, and for each ball, it i...
Gregory G. Slabaugh, Brian Whited, Jarek Rossignac...
IEEECGIV
2007
IEEE
13 years 11 months ago
Vision-Based Detection of Guitar Players' Fingertips Without Markers
This paper proposes a vision-based method for detecting the positions of fingertips of a hand playing a guitar. We detect the skin color of a guitar player’s hand by using on-li...
Chutisant Kerdvibulvech, Hideo Saito
ICIP
2009
IEEE
14 years 5 months ago
An Algorithm For Automatic Skin Smoothing In Digital Portraits
We describe an automatic method for beautifying digital portraits by smoothing the skin of the face. The method builds on existing face detection and face feature alignment techno...