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» Stretch It - Realistic Smooth Skinning
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ICPR
2004
IEEE
14 years 6 months ago
Estimating the Stretching Characteristics of Fiber Bundles in Microscopic Images
Collagen fiber bundles are important constituent parts of biological soft tissues, such as tendons, blood vessels and skin.The single collagen fibers within a bundle have a certai...
Gerhard Holzapfel, Horst Bischof, Pierre Elbischge...
CHI
2006
ACM
14 years 5 months ago
A role for haptics in mobile interaction: initial design using a handheld tactile display prototype
Mobile interaction can potentially be enhanced with welldesigned haptic control and display. However, advances have been limited by a vicious cycle whereby inadequate haptic techn...
Jérôme Pasquero, Joseph Luk, Karon E....
SCA
2007
13 years 7 months ago
Kinodynamic skinning using volume-preserving deformations
We present a new approach to character skinning where divergence-free vector fields induced by skeletal motion, describe the velocity of skin deformation. The joint transformation...
Alexis Angelidis, Karan Singh
PG
2007
IEEE
13 years 11 months ago
Soft-Tissue Deformation for In Vivo Volume Animation
Articulated body animation with smooth skin deformation is an important topic in computer graphics. This paper presents a pipeline that extends articulated body deformation to the...
Taehyun Rhee, John P. Lewis, Ulrich Neumann, Krish...
ECCV
2004
Springer
14 years 7 months ago
Hand Motion from 3D Point Trajectories and a Smooth Surface Model
A method is proposed to track the full hand motion from 3D points reconstructed using a stereoscopic set of cameras. This approach combines the advantages of methods that use 2D mo...
Guillaume Dewaele, Frederic Devernay, Radu Horaud