Due to the intricate nature of the equation governing light transport in participating media, accurately and efficiently simulating radiative energy transfer remains very challeng...
Vincent Pegoraro, Mathias Schott, Steven G. Parker
This paper proposes a real-time method to compute multiple scattering in non-homogeneous participating media having general phase functions. The volume represented by a particle s...
We present an efficient technique to render single scattering in large scenes with reflective and refractive objects and homogeneous participating media. Efficiency is obtained...
Volumetric light transport effects are significant for many materials like skin, smoke, clouds, snow or water. In particular, one must consider the multiple scattering of light w...
Simon Premoze, Michael Ashikhmin, Ravi Ramamoorthi...
Imaging in scattering media such as fog and water is important but challenging. Images suffer from poor visibility due to backscattering and signal attenuation. Most prior methods...