A general game player automatically learns to play arbitrary new games solely by being told their rules. For this purpose games are specified in the game description language GDL...
In this paper, we propose an audio-visual approach to video genre categorization. Audio information is extracted at block-level, which has the advantage of capturing local temporal...
Bogdan Ionescu, Klaus Seyerlehner, Christoph Rasch...
A relational first order structure is homogeneous if it is countable (possibly finite) and every isomorphism between finite substructures extends to an automorphism. This artic...
A formal treatment of typed feature structures (TFSs) is developed to augment TFSs, so that negative descriptions of them can be treated. Negative descriptions of TFSs can make li...
Assessing the similarity among 3D shapes is a challenging research topic, and effective shape descriptions have to be devised in order to support the matching process. There is a ...