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» Students' Enjoyment of a Game-Based Tutoring System
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AIED
2011
Springer
12 years 8 months ago
Students' Enjoyment of a Game-Based Tutoring System
Many Intelligent Tutoring Systems (ITSs) have started to incorporate game-based components in an attempt to improve student engagement during system interactions. iSTART-ME is a ne...
G. Tanner Jackson, Natalie L. Davis, Danielle S. M...
AIED
2011
Springer
12 years 8 months ago
Short and Long Term Benefits of Enjoyment and Learning within a Serious Game
Intelligent Tutoring Systems (ITSs) have been used for decades to teach students domain content or strategies. ITSs often struggle to maintain students’ interest and sustain a pr...
G. Tanner Jackson, Kyle B. Dempsey, Danielle S. Mc...
FLAIRS
2011
12 years 7 months ago
Motivational Impacts of a Game-Based Intelligent Tutoring System
iSTART is an intelligent tutoring system (ITS) designed to improve students’ reading comprehension. Previous studies have indicated that iSTART is successful; however, these stu...
G. Tanner Jackson, Danielle S. McNamara
AIED
2009
Springer
13 years 11 months ago
What Students Expect May Have More Impact Than What They Know or Feel
Researchers of educational technologies are often asked to do the impossible: make students learn and have them enjoy it. These two objectives, though not mutually exclusive, are f...
G. Tanner Jackson, Arthur C. Graesser, Danielle S....
AIED
2007
Springer
13 years 8 months ago
Evaluating a Collaborative Constraint-based Tutor for UML Class Diagrams
COLLECT-UML is a collaborative constraint-based tutor for teaching object-oriented analysis and design using Unified Modelling Language. It is the first system in the family of con...
Nilufar Baghaei, Antonija Mitrovic