We describe a rendering system that converts a 3D meshed model into the stylized 2D filled-region vector-art commonly found in clip-art libraries. To properly define filled region...
We present a way to bring cartoon objects and characters into the third dimension, by giving them the ability to rotate and be viewed from any angle. We show how 2D vector art dra...
In this paper, a system which constructs a mosaic image of the tunnel surface with little distortion is presented. The tunnel surface is typically composed of a roughly cylindrica...