Sciweavers

8 search results - page 2 / 2
» Subdivision shading
Sort
View
TOG
2002
153views more  TOG 2002»
13 years 4 months ago
Interactive global illumination in dynamic scenes
In this paper, we present a system for interactive computation of global illumination in dynamic scenes. Our system uses a novel scheme for caching the results of a high quality p...
Parag Tole, Fabio Pellacini, Bruce Walter, Donald ...
CGF
2008
217views more  CGF 2008»
13 years 4 months ago
A Flexible Kernel for Adaptive Mesh Refinement on GPU
We present a flexible GPU kernel for adaptive on-the-fly refinement of meshes with arbitrary topology. By simply reserving a small amount of GPU memory to store a set of adaptive ...
Tamy Boubekeur, Christophe Schlick
SIGGRAPH
1992
ACM
13 years 8 months ago
Interactive inspection of solids: cross-sections and interferences
To reduce the cost of correcting design errors, assemblies of mechanical parts are modeled using CAD systems and verified electronically before the designs are sent to manufacturi...
Jarek Rossignac, Abe Megahed, Bengt-Olaf Schneider