We present a novel disk-based multiresolution triangle mesh data structure that supports paging and view-dependent rendering of very large meshes at interactive frame rates from e...
We study the randomized version of a computation model (introduced in [9, 10]) that restricts random access to external memory and internal memory space. Essentially, this model c...
Block-wise access to data is a central theme in the design of efficient external memory (EM) algorithms. A second important issue, when more than one disk is present, is fully par...
Frank K. H. A. Dehne, David A. Hutchinson, Anil Ma...
Flash memory-based solid-state disks are fast becoming the dominant form of end-user storage devices, partly even replacing the traditional hard-disks. Existing two-level memory hi...
Deepak Ajwani, Andreas Beckmann, Riko Jacob, Ulric...
Consider a fully connected network where up to t processes may crash, and all processes start in an arbitrary memory state. The self-stabilizing firing squad problem consists of e...