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CAE
2010
13 years 24 days ago
Learning about Shadows from Artists
Renaissance artists discovered methods for imaging realistic depth on a two dimensional surface by re-inventing linear perspective. In solving the problem of depth depiction, they...
Elodie Fourquet
JCIT
2010
156views more  JCIT 2010»
13 years 17 days ago
Intelligent Monitoring Approach for Pipeline Defect Detection from MFL Inspection
Artificial Neural Networks(ANNS) have top level of capability to progress the estimation of cracks in metal tubes. The aim of this paper is to propose an algorithm to identify mod...
Saeedreza Ehteram, Seyed Zeinolabedin Moussavi, Mo...
SIAMDM
2010
194views more  SIAMDM 2010»
13 years 16 days ago
Combinatorics and Geometry of Finite and Infinite Squaregraphs
Abstract. Squaregraphs were originally defined as finite plane graphs in which all inner faces are quadrilaterals (i.e., 4-cycles) and all inner vertices (i.e., the vertices not in...
Hans-Jürgen Bandelt, Victor Chepoi, David Epp...
CGF
2011
12 years 9 months ago
GeoBrush: Interactive Mesh Geometry Cloning
We propose a method for interactive cloning of 3D surface geometry using a paintbrush interface, similar to the continuous cloning brush popular in image editing. Existing interac...
Kenshi Takayama, Ryan Schmidt, Karan Singh, Takeo ...
ICCV
2011
IEEE
12 years 5 months ago
The Generalized Trace-Norm and its Application to Structure-from-Motion Problems
In geometric computer vision, the structure from motion (SfM) problem can be formulated as a optimization problem with a rank constraint. It is well known that the trace norm of a...
Roland Angst, Christopher Zach, Marc Pollefeys