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JGTOOLS
2008
189views more  JGTOOLS 2008»
13 years 4 months ago
Subtractive Shadows: A Flexible Framework for Shadow Level of Detail
Abstract. We explore the implications of reversing the process of shadow computation for real-time applications that model complex reflectance and lighting (such as that specified ...
Christopher DeCoro, Szymon Rusinkiewicz
CVPR
2008
IEEE
14 years 6 months ago
Kernel-based learning of cast shadows from a physical model of light sources and surfaces for low-level segmentation
In background subtraction, cast shadows induce silhouette distortions and object fusions hindering performance of high level algorithms in scene monitoring. We introduce a nonpara...
André Zaccarin, Nicolas Martel-Brisson
ICASSP
2011
IEEE
12 years 8 months ago
A region based approach to background modeling in a wavelet multi-resolution framework
In the field of detection and monitoring of dynamic objects in quasi-static scenes, background subtraction techniques where background is modeled at pixel-level, although showing ...
Ainhoa Mendizabal, Luis Salgado
CVPR
2006
IEEE
14 years 6 months ago
Segmentation by Level Sets and Symmetry
Shape symmetry is an important cue for image understanding. In the absence of more detailed prior shape information, segmentation can be significantly facilitated by symmetry. How...
Tammy Riklin-Raviv, Nahum Kiryati, Nir A. Sochen
CONIELECOMP
2006
IEEE
13 years 10 months ago
Integrating Advanced GLSL Shading and XML Agents into a Learning-Oriented 3D Engine
Most of the existing 3D engines are overwhelmingly complex and do not integrate support for virtual characters. We have developed a teaching oriented 3D engine with support for su...
Edgar Velázquez-Armendáriz, Erik Mil...