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» Superresolution Texture Maps for Multiview Reconstruction
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DAGM
2009
Springer
13 years 12 months ago
A Superresolution Framework for High-Accuracy Multiview Reconstruction
We present a variational approach to jointly estimate a displacement map and a superresolution texture for a 3D model from multiple calibrated views. The superresolution image form...
Bastian Goldlücke, Daniel Cremers
ICCV
2009
IEEE
1407views Computer Vision» more  ICCV 2009»
14 years 10 months ago
Superresolution Texture Maps for Multiview Reconstruction
We study the scenario of a multiview setting, where several calibrated views of a textured object with known surface geometry are available. The objective is to estimate a diffu...
Bastian Goldluecke, Daniel Cremers
CVPR
2008
IEEE
14 years 7 months ago
Simultaneous super-resolution and 3D video using graph-cuts
This paper presents a new method to increase the quality of 3D video, a new media developed to represent 3D objects in motion. This representation is obtained from multi-view reco...
Tony Tung, Shohei Nobuhara, Takashi Matsuyama
3DPVT
2006
IEEE
240views Visualization» more  3DPVT 2006»
13 years 11 months ago
Object Centered Stereo: Displacement Map Estimation Using Texture and Shading
We consider the problem of recovering 3D surface displacements using both shading and multi-view stereo cues. In contrast to traditional disparity or depth map representations, th...
Neil Birkbeck, Dana Cobzas, Martin Jägersand
ICIP
2009
IEEE
14 years 6 months ago
Virtual View Rendering Using Super-resolution With Multiview Images
This paper presents a new approach to solve the problem of quality degradation of a synthesized view, when a virtual camera moves forward. Interpolation techniques using only two ...