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RTSS
1999
IEEE
13 years 10 months ago
Real-Time Garbage Collection in Multi-Threaded Systems on a Single Processor
We show the difficulties that arise for the implementation of a real-time garbage collector in a multi-threaded system. A mechanism for synchronization between threads and the gar...
Fridtjof Siebert
RTSS
1992
IEEE
13 years 9 months ago
Scheduling Sporadic Tasks with Shared Resources in Hard-Real-Time Systems
The problem of scheduling a set of sporadic tasks that share a set of serially reusable, single unit software resources on a single processor is considered. The correctness condit...
Kevin Jeffay
TASE
2008
IEEE
13 years 5 months ago
Integrated Supervisory and Operational Control of a Warehouse With a Matrix-Based Approach
This paper considers a matrix-based discrete event control approach for a warehouse. The control system is organized in two modules: a dynamic model and a controller. The model pro...
Vincenzo Giordano, Jing Bing Zhang, David Naso, Fr...
NOSSDAV
1995
Springer
13 years 9 months ago
A Distributed Real-Time MPEG Video Audio Player
Abstract. This paper presents the design, implementation and experimental analysis of a distributed, real-time MPEG video and audio player. The player is designed for use across th...
Shanwei Cen, Calton Pu, Richard Staehli, Crispin C...
RTCSA
1998
IEEE
13 years 10 months ago
Wait-Free Snapshots in Real-Time Systems: Algorithms and Performance
Snap-shot mechanisms are used to read a globally consistent set of variable values. Such a mechanism can be used to solve a variety of communication and synchronization problems, ...
Andreas Ermedahl, Hans Hansson, Marina Papatrianta...