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ATAL
2010
Springer
13 years 6 months ago
Narrative generation through characters' point of view
Virtual Actors are at the heart of Interactive Storytelling systems and in recent years multiple approaches have been described to specify their autonomous behaviour. One well kno...
Julie Porteous, Marc Cavazza, Fred Charles
ICAT
2003
IEEE
13 years 11 months ago
A Formalism and a Tool for Diverging Requirements in VR Scenario Modeling
Any VR scenario should offer a certain degree of nonlinearity or openness regarding the story progress as a consequence of the interaction with the user. In this paper we propose ...
Richard Wages, Benno Grützmacher, Georg Troge...
CHI
2011
ACM
12 years 9 months ago
Social and technical challenges in parenting teens' social media use
With millions of teenagers on the Internet, millions of parents are trying to understand what their teens are doing and why. Understanding how technology use impacts teens‘ lear...
Sarita Yardi, Amy Bruckman
MM
2006
ACM
175views Multimedia» more  MM 2006»
13 years 11 months ago
Real-time automatic 3D scene generation from natural language voice and text descriptions
Automatic scene generation using voice and text offers a unique multimedia approach to classic storytelling and human computer interaction with 3D graphics. In this paper, we pre...
Lee M. Seversky, Lijun Yin
AAAI
2004
13 years 7 months ago
Branching Storylines in Virtual Reality Environments for Leadership Development
Simulation-based training is increasingly being used within the military to practice and develop the skills of successful soldiers. For the skills associated with successful milit...
Andrew Gordon, Michael van Lent, Martin Van Velsen...