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AUIC
2004
IEEE
13 years 8 months ago
e-Ghosts: Leaving Virtual Footprints in Ubiquitous Workspaces
Ubiquitous workspaces are future media-rich environments that employ new forms of operating systems and services to coordinate and manage interactions between people, multiple dis...
Michael Vernik, Steven Johnson, Rudi Vernik
IJLT
2010
115views more  IJLT 2010»
13 years 3 months ago
Computer supported ubiquitous learning environment for vocabulary learning
: Ubiquitous computing could help the organisation and the mediation of social interactions wherever and whenever these situations might occur. Using those technologies enables the...
Hiroaki Ogata, Chengjiu Yin, Moushir M. El-Bishout...
TEI
2010
ACM
128views Hardware» more  TEI 2010»
13 years 11 months ago
Texturing the "material turn" in interaction design
Advances in the creation of computational materials are transforming our thinking about relations between the physical and digital. In this paper we characterize this transformati...
Erica Robles, Mikael Wiberg
ATAL
2009
Springer
13 years 6 months ago
Playing with Agent Coordination Patterns in MAGE
MAGE (Multi-Agent Game Environment) is a logic-based framework that uses games as a metaphor for representing complex agent activities within an artificial society. More specifical...
Visara Urovi, Kostas Stathis
GIS
2007
ACM
14 years 6 months ago
High-level web service for 3D building information visualization and analysis
This paper presents an approach to visualize and analyze 3D building information models within virtual 3D city models. Building information models (BIMs) formalize and represent d...
Benjamin Hagedorn, Jürgen Döllner