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SIAMSC
2008
192views more  SIAMSC 2008»
9 years 3 months ago
Surface Mesh Smoothing, Regularization, and Feature Detection
We describe a hybrid algorithm that is designed to reconstruct a piecewise smooth surface mesh from noisy input. While denoising, our method simultaneously regularizes triangle me...
Hui Huang, Uri M. Ascher
GMP
2000
IEEE
148views Solid Modeling» more  GMP 2000»
9 years 8 months ago
Polyhedral Surface Smoothing with Simultaneous Mesh Regularization
A computer graphics object reconstructed from real-world data often contains undesirable noise and small-scale oscillations. An important problem is how to remove the noise and os...
Yutaka Ohtake, Alexander G. Belyaev, Ilia A. Bogae...
ICCSA
2005
Springer
9 years 9 months ago
Parallel Feature-Preserving Mesh Smoothing
Abstract. We present a parallel approach for optimizing surface meshes by redistributing vertices on a feature-aware higher-order reconstruction of a triangulated surface. Our meth...
Xiangmin Jiao, Phillip J. Alexander
CGF
2010
198views more  CGF 2010»
9 years 3 months ago
Feature Preserving Mesh Generation from 3D Point Clouds
We address the problem of generating quality surface triangle meshes from 3D point clouds sampled on piecewise smooth surfaces. Using a feature detection process based on the cova...
Nader Salman, Mariette Yvinec, Quentin Méri...
CW
2002
IEEE
9 years 8 months ago
Mesh Median Filter for Smoothing 3-D Polygonal Surfaces
In this paper, we introduce a new mesh filtering method: a mesh median filter. This is an application of the median filter to smoothen 3-D noisy shapes given by triangle meshes...
Hirokazu Yagou, Alexander G. Belyaev, D. Weiz
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