A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...
We consider the problem of recovering 3D surface displacements using both shading and multi-view stereo cues. In contrast to traditional disparity or depth map representations, th...
This paper presents a novel method for reconstructing complex 3D objects with unknown topology using silhouettes extracted from image sequences. This method exploits the duality p...
Abstract. Consider scenes deteriorated by reflections off a semireflecting medium (e.g., a glass window) that lies between the observer and an object. We present two approaches to ...
In recent years subdivision methods have been one of the most successful techniques applied to the multi-resolution representation and visualization of surface meshes. Extension t...