We present a novel stereo algorithm which performs surface reconstruction from planar camera arrays. It incorporates the merits of both generic camera arrays and rectified binocul...
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Given a dense set of imperfect normals obtained by photometric stereo or shape from shading, this paper presents an optimization algorithm which alternately optimizes until conver...
This paper presents a method for scene flow estimation from a calibrated stereo image sequence. The scene flow contains the 3-D displacement field of scene points, so that the 2-D...
A new algorithm is proposed for novel view generation in one-toone teleconferencing applications. Given the video streams acquired by two cameras placed on either side of a comput...
Antonio Criminisi, Jamie Shotton, Andrew Blake, Ph...