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TEDU
2010
96views Education» more  TEDU 2010»
13 years 3 months ago
Synchronizable Objects in Distributed Multimedia Applications
In training and gaming systems, distributed multimedia are often used, in which the basic content elements must be conveyed or presented in a synchronized order at synchronized mom...
Jun Hu, Loe M. G. Feijs
SAC
2006
ACM
13 years 4 months ago
A new method of generating synchronizable test sequences that detect output-shifting faults based on multiple UIO sequences
The objective of testing is to determine the conformance between a system and its specification. When testing distributed systems, the existence of multiple testers brings out the...
Kai Chen, Fan Jiang, Chuan-dong Huang
COMCOM
1998
132views more  COMCOM 1998»
13 years 4 months ago
A distributed object platform infrastructure for multimedia applications
Although distributed object computing has developed rapidly over the past decade, and is now becoming commercially important, there remain key application areas inadequately suppo...
Geoff Coulson, Michael Clarke
ICMCS
1999
IEEE
139views Multimedia» more  ICMCS 1999»
13 years 9 months ago
A Distributed Object Platform for Multimedia Applications
Two current trends in distributed computing are the emergence of standardised distributed object platforms such as CORBA, and the increasing use of continuous media data types. Th...
Geoff Coulson, Shakuntala Baichoo
TC
1998
13 years 4 months ago
A Prioritized Petri Net Model and Its Application in Distributed Multimedia Systems
—The achievement of media synchronization has been dealt with in the Object Composition Petri Net (OCPN) model and the extended OCPN (XOCPN) model. Yet these two models are not e...
Sheng Uei Guan, Hsiao-Yeh Yu, Jen-Shun Yang