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ICMCS
2006
IEEE
140views Multimedia» more  ICMCS 2006»
13 years 11 months ago
Webdove: a Web-Based Collaboration System for Physical Tasks
While many systems are available for audio-visual people collaboration and data collaboration, systems for collaboration on physical objects are few. In this paper, we present Web...
Weiyi Yang, Jiazhi Ou, Yong Rut, Jie Yang
VRML
1999
ACM
13 years 10 months ago
VIRTUS: A Collaborative Multi-User Platform
VRML is a file format for the description of dynamic scene graphs containing 3D objects with their visual appearance, multimedia content, an event model, and scripting capabilitie...
Kurt Saar
SOSP
2003
ACM
14 years 2 months ago
Bullet: high bandwidth data dissemination using an overlay mesh
In recent years, overlay networks have become an effective alternative to IP multicast for efficient point to multipoint communication across the Internet. Typically, nodes self-...
Dejan Kostic, Adolfo Rodriguez, Jeannie R. Albrech...
NETGAMES
2006
ACM
13 years 11 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
MIR
2010
ACM
229views Multimedia» more  MIR 2010»
14 years 19 days ago
Wavelet, active basis, and shape script: a tour in the sparse land
Sparse coding is a key principle that underlies wavelet representation of natural images. In this paper, we explain that the effort of seeking a common wavelet sparse coding of i...
Zhangzhang Si, Ying Nian Wu