In this paper, a geometric method for estimating the face pose (roll and yaw angles) from a single uncalibrated view is presented. The symmetric structure of the human face is exp...
Understanding and modifying the effects of arbitrary illumination on human faces in a realistic manner is a challenging problem both for face synthesis and recognition. Recent res...
In this paper, a new algorithm is developed for recovering the large disocclusion regions in depth image based rendering (DIBR) systems on 3DTV. For the DIBR systems, undesirable ...
Recovering 3D geometry from a single view of an object is an important and challenging problem in computer vision. Previous methods mainly focus on one specific class of objects ...
A single face classifier has difficulty in detecting multiview faces under real and complex scenes due to various poses, cluttering environment and small size of faces. In this pa...