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» Synthesizing contact sounds between textured models
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TVCG
2011
196views more  TVCG 2011»
12 years 11 months ago
Measurement-Based Modeling of Contact Forces and Textures for Haptic Rendering
—Haptic texture represents the fine-grained attributes of an object’s surface and is related to physical characteristics such as roughness and stiffness. We introduce an inter...
Jochen Lang, Sheldon Andrews
PG
2003
IEEE
13 years 10 months ago
Simulating Wax Crayons
We present a physically-inspired model of wax crayons, which synthesizes drawings from collections of userspecified strokes. Paper is represented by a height-field texture, and ...
Dave Rudolf, David Mould, Eric Neufeld
ICCHP
1994
Springer
13 years 9 months ago
Synthesizing Non-Speech Sound to Support Blind and Visually Impaired Computer Users
This paper describes work in progress on automatic generation of "impact sounds" based on physical modelling. These sounds can be used as non-speech audio presentation of...
Alireza Darvishi, Valentin Guggiana, Eugen Muntean...
TOG
2012
242views Communications» more  TOG 2012»
11 years 7 months ago
Precomputed acceleration noise for improved rigid-body sound
We introduce an efficient method for synthesizing acceleration noise – sound produced when an object experiences abrupt rigidbody acceleration due to collisions or other contac...
Jeffrey N. Chadwick, Changxi Zheng, Doug L. James
NIME
2005
Springer
120views Music» more  NIME 2005»
13 years 10 months ago
Scrubber: An Interface for Friction-induced Sounds
The Scrubber is a general controller for friction-induced sound. Allowing the user to engage in familiar gestures and feeling actual friction, the synthesized sound gains an evoca...
Georg Essl, M. Sile O'Modhrain