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» Synthetic Images of Underwater Scenes: A First Approximation
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WSCG
2001
134views more  WSCG 2001»
13 years 5 months ago
Synthetic Images of Underwater Scenes: A First Approximation
The creation and rendering of realistic water scenes is one of the challenging tasks in Computer Graphics. To reproduce the illumination and colour inside water bodies an algorith...
Eva Cerezo, Francisco J. Serón
RT
1998
Springer
13 years 8 months ago
Image-Based Rendering for Non-Diffuse Synthetic Scenes
Most current image-based rendering methods operate under the assumption that all of the visible surfaces in the scene are opaque ideal diffuse (Lambertian) reflectors. This paper i...
Dani Lischinski, Ari Rappoport
ICPR
2006
IEEE
14 years 5 months ago
Image-Based Rendering of Synthetic Diffuse Objects in Natural Scenes
We present a method for solving the global illumination problem for synthetic diffuse objects. The approach generates realistic shading for applications where a synthetic object i...
Mais Alnasser, Hassan Foroosh
SIGGRAPH
1998
ACM
13 years 8 months ago
Rendering Synthetic Objects into Real Scenes: Bridging Traditional and Image-based Graphics with Global Illumination and High Dy
We present a method that uses measured scene radiance and global illumination in order to add new objects to light-based models with correct lighting. The method uses a high dynam...
Paul E. Debevec
TIP
2008
90views more  TIP 2008»
13 years 4 months ago
Synthetic Aperture Hitchhiker Imaging
We introduce a novel synthetic-aperture imaging method for radar systems that rely on sources of opportunity. We consider receivers that fly along arbitrary, but known, flight traj...
Can Evren Yarman, Birsen Yazici