In this paper we introduce a system that automatically adds different types of non-verbal behavior to a given dialogue script between two virtual embodied agents. It allows us to ...
Werner Breitfuss, Helmut Prendinger, Mitsuru Ishiz...
In this paper, we discuss scripting tools that aim at facilitating the design of web-based interactions with animated characters capable of affective communication. Specifically, ...
Helmut Prendinger, Sylvain Descamps, Mitsuru Ishiz...
Synthetically generated 3D humans often fail to express a full range of emotions or present different levels of the same type of emotion. Transcending the facial expression, what ...
We present a supervised classification model based on a variational approach. This model is specifically devoted to textured images. We want to get a partition of an image, compos...
Abstract: For many anthropomorphic representations on computer interfaces, there are choices of using mediacaptured human components and using computer-synthesized humanoid counter...