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» System Issues in Multi-agent Simulation of Large Crowds
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ICSE
2003
IEEE-ACM
14 years 5 months ago
Software Engineering for Large-Scale Multi-Agent Systems - SELMAS'2003
This paper is intended to sum up the results of the Second International Workshop on Software Engineering for Large-Scale Multi-Agent Systems (SELMAS'03) held in Portland, Or...
Carlos José Pereira de Lucena, José ...
AMAI
2004
Springer
13 years 5 months ago
Rapid Prototyping of Large Multi-Agent Systems Through Logic Programming
Prototyping is a valuable technique to help software engineers explore the design space while gaining insight on the dynamics of the system. In this paper, we describe a method for...
Wamberto Weber Vasconcelos, David Stuart Robertson...
ICPP
2008
IEEE
13 years 11 months ago
A Scalable Architecture for Crowd Simulation: Implementing a Parallel Action Server
Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...
AGENTS
2000
Springer
13 years 9 months ago
Scalability of a Transactional Infrastructure for Multi-Agent Systems
Abstract. One of the reasons for attending to agent technology is the evergrowing complexity of information systems and the increasing difficulty to foresee and plan for all potent...
Khaled Nagi
EUMAS
2006
13 years 6 months ago
Friends No More: Ostracism in Multi-Agent Systems
In a normative society there are two main problems: defining norms and enforcing them. Enforcement becomes a complex issue as societies become more decentralized and open. We propo...
Adrian Perreau de Pinninck, Carles Sierra, W. Marc...