Sciweavers

2 search results - page 1 / 1
» Taking Control of Redundancy in Scripted Tutorial Dialogue
Sort
View
AIED
2005
Springer
13 years 10 months ago
Taking Control of Redundancy in Scripted Tutorial Dialogue
We describe extensions to a finite-state dialogue manager and its author scripting language that enable control over content repetition during tutorial dialogue. The problem of co...
Pamela W. Jordan, Patricia L. Albacete, Kurt VanLe...
SPEECH
2002
112views more  SPEECH 2002»
13 years 4 months ago
Relating dialogue games to information state
This paper1 discusses the use of `conversational' or `dialogue games' as a basis for building dialogue systems. We give a tutorial overview of some recent attempts to re...
Stephen G. Pulman