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» Taking turns in general sum Markov games
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ATAL
2010
Springer
12 years 11 months ago
Taking turns in general sum Markov games
Peter Vrancx, Katja Verbeeck, Ann Nowé
UAI
2000
13 years 5 months ago
Nash Convergence of Gradient Dynamics in General-Sum Games
Multi-agent games are becoming an increasingly prevalent formalism for the study of electronic commerceand auctions. The speed at which transactions can take place and the growing...
Satinder P. Singh, Michael J. Kearns, Yishay Manso...
AAAI
2007
13 years 6 months ago
Thresholded Rewards: Acting Optimally in Timed, Zero-Sum Games
In timed, zero-sum games, the goal is to maximize the probability of winning, which is not necessarily the same as maximizing our expected reward. We consider cumulative intermedi...
Colin McMillen, Manuela M. Veloso
INFOCOM
2005
IEEE
13 years 10 months ago
On the interaction between overlay routing and underlay routing
— In this paper, we study the interaction between overlay routing and Traffic Engineering (TE) in a single Autonomous System (AS). We formulate this interaction as a twoplayer n...
Yong Liu, Honggang Zhang, Weibo Gong, Donald F. To...
SIGECOM
2006
ACM
139views ECommerce» more  SIGECOM 2006»
13 years 10 months ago
Playing games in many possible worlds
In traditional game theory, players are typically endowed with exogenously given knowledge of the structure of the game—either full omniscient knowledge or partial but fixed in...
Matt Lepinski, David Liben-Nowell, Seth Gilbert, A...