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» Taking turns in general sum Markov games
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ENTCS
2006
137views more  ENTCS 2006»
13 years 4 months ago
Coalgebraic Description of Generalized Binary Methods
We extend the Reichel-Jacobs coalgebraic account of specification and refinement of objects and classes in Object Oriented Programming to (generalized) binary methods. These are m...
Furio Honsell, Marina Lenisa, Rekha Redamalla
IROS
2009
IEEE
151views Robotics» more  IROS 2009»
13 years 11 months ago
Lion and man game in the presence of a circular obstacle
— In the lion and man game, a lion tries to capture a man who is as fast as the lion. We study a new version of this game which takes place in a Euclidean environment with a circ...
Nikhil Karnad, Volkan Isler
TIT
2008
102views more  TIT 2008»
13 years 4 months ago
On Low-Complexity Maximum-Likelihood Decoding of Convolutional Codes
Abstract--This letter considers the average complexity of maximum-likelihood (ML) decoding of convolutional codes. ML decoding can be modeled as finding the most probable path take...
Jie Luo
UAI
2000
13 years 6 months ago
Fast Planning in Stochastic Games
Stochastic games generalize Markov decision processes MDPs to a multiagent setting by allowing the state transitions to depend jointly on all player actions, and having rewards de...
Michael J. Kearns, Yishay Mansour, Satinder P. Sin...
NETCOOP
2007
Springer
13 years 11 months ago
A Jamming Game in Wireless Networks with Transmission Cost
We consider jamming in wireless networks with transmission cost for both transmitter and jammer. We use the framework of non-zerosum games. In particular, we prove the existence an...
Eitan Altman, Konstantin Avrachenkov, Andrey Garna...