This paper presents an ongoing study comparing the potential and the quality of the experiences provided by tangible versus traditional interfaces. The study was carried with two ...
Cristina Sylla, Pedro Branco, Clara Coutinho, Mari...
In this paper we introduce the design and development of the Learning Cube as a novel tangible learning appliance. Using the common shape of a cube we implemented a general learnin...
Lucia Terrenghi, Matthias Kranz, Paul Holleis, Alb...
New forms of tangible and spatial child computer interaction and supporting technologies can be designed to leverage the way children develop intelligence in the world. In order t...
Despite several efforts to make search engines more childfriendly, children still have trouble using systems that require keyboard input. We present TeddIR: a system using a tangi...
Michel Jansen, Wim Bos, Paul E. van der Vet, Theo ...
This poster describes the design and early evaluation of MusicPets. MusicPets allows children to store audio, such as (composed) tunes or recorded messages, on tangible containers...