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EDUTAINMENT
2007
Springer
13 years 11 months ago
Teaching Structured Development of Virtual Reality Systems Using P-VoT
Learning to build and test virtual reality (VR) systems is difficult due to the many required knowledge (e.g. computer graphics, sound processing, simulation, interaction, etc.) an...
Jinseok Seo, Gerard Jounghyun Kim
DSRT
2002
IEEE
13 years 9 months ago
Nautilus - The Environment for Training and Testing
The paper describes an experimental web-based environment for teaching and testing. The application named Nautilus has been developed using Virtual Reality Modeling Language (VRML...
Jiri Chludil, Jiri Zara
ACE
2004
199views Education» more  ACE 2004»
13 years 6 months ago
VELNET (Virtual Environment for Learning Networking)
The problems of providing a real, physical specialist laboratory to teach computer networking such as, the lack of funding and physical space and the risks and threats to the netw...
Bruce Kneale, Ain Y. De Horta, Ilona Box
ACMACE
2006
ACM
13 years 10 months ago
How real should virtual characters be?
In recent years 3D virtual characters have become more common in desktop interfaces, particularly in gaming and entertainment applications. In this paper we describe how augmented...
Daniel Wagner, Mark Billinghurst, Dieter Schmalsti...
ICRA
1999
IEEE
114views Robotics» more  ICRA 1999»
13 years 9 months ago
A Human-Robot Interface Using an Extended Digital Desk
MuchattentionhasrecentlybeenpaidtoAugmented Reality (AR) systems, which can enhance a human's dailylife by blending multi-modalinformation with the real world. Most existing ...
Maho Terashima, Shigeyuki Sakane