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» Teaching undergraduate software design in a liberal arts env...
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ICSE
2010
IEEE-ACM
13 years 3 months ago
Synthesized essence: what game jams teach about prototyping of new software products
The development of video games comprises engineering teams within various disciplines, e.g., software engineering, game production, and creative arts. Game jams are a promising ap...
Juergen Musil, Angelika Schweda, Dietmar Winkler, ...
WSC
2008
13 years 7 months ago
Enhancing simulation as improvement and decision support system tool
Lecturing a Discrete Event Simulation course implies some challenges for the instructors. These challenges implies taking decisions from the design of the course to the selection ...
Heriberto Garcia, Eduardo Garcia
SIGSOFT
2005
ACM
14 years 6 months ago
KenyaEclipse: learning to program in eclipse
A fundamental part of a Computer Science degree is learning to program. Rather than starting students on a full commercial language, we favour using a dedicated "teaching lan...
Robert Chatley, Thomas Timbul