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SIGGRAPH
1995
ACM
13 years 9 months ago
Interactive physically-based manipulation of discrete/continuous models
Physically-based modeling has been used in the past to support a variety of interactive modeling tasks including free-form surface design, mechanism design, constrained drawing, a...
Mikako Harada, Andrew P. Witkin, David Baraff
BMCBI
2010
116views more  BMCBI 2010»
13 years 6 months ago
Optimization algorithms for functional deimmunization of therapeutic proteins
Background: To develop protein therapeutics from exogenous sources, it is necessary to mitigate the risks of eliciting an anti-biotherapeutic immune response. A key aspect of the ...
Andrew S. Parker, Wei Zheng, Karl E. Griswold, Chr...
SI3D
1999
ACM
13 years 10 months ago
UniCam - 2D gestural camera controls for 3D environments
We present a novel approach to controlling a virtual 3D camera with a 2D mouse or stylus input device that is based on gestural interaction. Our approach to 3D camera manipulation...
Robert C. Zeleznik, Andrew S. Forsberg
CVPR
2008
IEEE
14 years 8 months ago
Sketching in the air: A vision-based system for 3D object design
3D object design has many applications including flexible 3D sketch input in CAD, computer game, webpage content design, image based object modeling, and 3D object retrieval. Most...
Yu Chen, Jianzhuang Liu, Xiaoou Tang
ICCV
1999
IEEE
14 years 8 months ago
Stereo Reconstruction from Multiperspective Panoramas
A new approach to computing a panoramic (360 degrees) depth map is presented in this paper. Our approach uses a large collection of images taken by a camera whose motion has been c...
Heung-Yeung Shum, Richard Szeliski