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» Techniques and Applications of Deformable Surfaces
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IJCV
2007
117views more  IJCV 2007»
13 years 4 months ago
Implicit Meshes for Effective Silhouette Handling
Abstract. Using silhouettes in uncontrolled environments typically requires handling occlusions as well as changing or cluttered backgrounds, which limits the applicability of most...
Slobodan Ilic, Mathieu Salzmann, Pascal Fua
SCALESPACE
1999
Springer
13 years 9 months ago
Region Tracking on Surfaces Deforming via Level-Sets Methods
Since the work by Osher and Sethian on level-sets algorithms for numerical shape evolutions, this technique has been used for a large number of applications in numerous fields. In...
Marcelo Bertalmío, Guillermo Sapiro, Gregor...
PG
2003
IEEE
13 years 10 months ago
Virtual Sandbox
Interactive applications such as virtual reality systems have become popular in recent years. A ground surface composed of a granular material can be deformed when it comes into c...
Koichi Onoue, Tomoyuki Nishita
TOG
2008
123views more  TOG 2008»
13 years 4 months ago
Example-based dynamic skinning in real time
In this paper we present an approach to enrich skeleton-driven animations with physically-based secondary deformation in real time. To achieve this goal, we propose a novel, surfa...
Xiaohan Shi, Kun Zhou, Yiying Tong, Mathieu Desbru...
SIGGRAPH
2000
ACM
13 years 8 months ago
Pose space deformation: a unified approach to shape interpolation and skeleton-driven deformation
Pose space deformation generalizes and improves upon both shape interpolation and common skeleton-driven deformation techniques. This deformation approach proceeds from the observ...
John P. Lewis, Matt Cordner, Nickson Fong