Sciweavers

23 search results - page 4 / 5
» Teleoperation with Adaptive Motion Force Control
Sort
View
IUI
2004
ACM
13 years 11 months ago
An intelligent 3D user interface adapting to user control behaviors
The WALK mode is one of the most common navigation interfaces for 3D virtual environments. However, due to the limited view angle and low frame rate, users are often blocked by ob...
Tsai-Yen Li, Shu-Wei Hsu
ESANN
2001
13 years 7 months ago
A divide-and-conquer learning architecture for predicting unknown motion
Time varying environments or model selection problems lead to crucial dilemmas in identification and control science. In this paper, we propose a modular prediction scheme consisti...
Patrice Wira, Jean-Philippe Urban, Julien Gresser
SIGGRAPH
2010
ACM
13 years 10 months ago
Optimal feedback control for character animation using an abstract model
Feedback Control for Character Animation Using an Abstract Model Yuting Ye C. Karen Liu Georgia Institute of Technology∗ Real-time adaptation of a motion capture sequence to vir...
Yuting Ye, C. Karen Liu
CEC
2010
IEEE
13 years 6 months ago
Evolvable mechanics: Hardware tools for evolutionary robotics
Embodying robot morphologies evolved in simulation can present serious problems for an engineer when translating simplified simulated mechanisms into working devices, often drawing...
Bill Bigge Inman, R. Harvey
SCA
2007
13 years 8 months ago
Multiobjective control with frictional contacts
Standing is a fundamental skill mastered by humans and animals alike. Although easy for adults, it requires careful and deliberate manipulation of contact forces. The variation in...
Yeuhi Abe, Marco da Silva, Jovan Popovic