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TCSV
2008
152views more  TCSV 2008»
13 years 5 months ago
Animation Key-Frame Extraction and Simplification Using Deformation Analysis
Three-dimensional animating meshes have been widely used in the computer graphics and video game industries. Reducing the animating mesh complexity is a common way of overcoming th...
Tong-Yee Lee, Chao-Hung Lin, Yu-Shuen Wang, Tai-Gu...
ICMCS
2010
IEEE
271views Multimedia» more  ICMCS 2010»
13 years 6 months ago
Motion vector refinement for FRUC using saliency and segmentation
Motion-Compensated Frame Interpolation (MCFI) is a technique used extensively for increasing the temporal frequency of a video sequence. In order to obtain a high quality interpol...
Natan Jacobson, Yen-Lin Lee, Vijay Mahadevan, Nuno...
ICCV
2003
IEEE
14 years 7 months ago
Using Temporal Coherence to Build Models of Animals
This paper describes a system that can build appearance models of animals automatically from a video sequence of the relevant animal with no explicit supervisory information. The ...
Deva Ramanan, David A. Forsyth
ACCV
2009
Springer
13 years 9 months ago
Fingerspelling Recognition through Classification of Letter-to-Letter Transitions
Abstract. We propose a new principle for recognizing fingerspelling sequences from American Sign Language (ASL). Instead of training a system to recognize the static posture for ea...
Susanna Ricco, Carlo Tomasi
CVPR
2001
IEEE
14 years 7 months ago
Object Based Segmentation of Video Using Color, Motion and Spatial Information
Video segmentation is different from segmentation of a single image. While several correct solutions may exist for segmenting a single image, there needs to be a consistency among...
Sohaib Khan, Mubarak Shah