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CCCG
2007
13 years 6 months ago
Terrain Representation using Right-Triangulated Irregular Networks
A quadtree-based triangulation, sometimes called an RTIN, is a common hierarchical representation of terrain for 3D visualization. In this paper we focus on the memory/error bound...
Suddha Basu, Jack Snoeyink
VISUALIZATION
2002
IEEE
13 years 9 months ago
QuadTIN: Quadtree based Triangulated Irregular Networks
Interactive visualization of large digital elevation models is of continuing interest in scientific visualization, GIS, and virtual reality applications. Taking advantage of the r...
Renato Pajarola, Marc Antonijuan, Roberto Lario
GIS
2011
ACM
12 years 8 months ago
Embedding rivers in triangulated irregular networks with linear programming
Data conflation is a major issue in GIS: different geospatial data sets covering overlapping regions, possibly obtained from different sources and using different acquisition ...
Marc J. van Kreveld, Rodrigo I. Silveira
VISUALIZATION
1995
IEEE
13 years 8 months ago
Automatic Generation of Triangular Irregular Networks Using Greedy Cuts
We propose a new approach to the automatic generation of triangular irregular networks from dense terrain models. We have developed and implemented an algorithm based on the greed...
Cláudio T. Silva, Joseph S. B. Mitchell, Ar...
GIS
2004
ACM
14 years 6 months ago
A new approach for a topographic feature-based characterization of digital elevation data
Triangular Irregular Network (TIN) and Regular Square Grid (RSG) are widely used for representing 2.5 dimensional spatial data. However, these models are not defined from the topo...
Eric Saux, Ki-Joune Li, Min-Hwan Kim, Rémy ...