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VR
1999
IEEE
169views Virtual Reality» more  VR 1999»
13 years 9 months ago
Hand-Held Windows: Towards Effective 2D Interaction in Immersive Virtual Environments
The study of human-computer interaction within immersive virtual environments requires us to balance what we have learned from the design and use of desktop interfaces with novel ...
Robert W. Lindeman, John L. Sibert, James K. Hahn
CHI
2008
ACM
14 years 5 months ago
Evaluating motion constraints for 3D wayfinding in immersive and desktop virtual environments
Motion constraints providing guidance for 3D navigation have recently been suggested as a way of offloading some of the cognitive effort of traversing complex 3D environments on a...
Niklas Elmqvist, Mihail Eduard Tudoreanu, Philippa...
VR
2002
IEEE
100views Virtual Reality» more  VR 2002»
13 years 10 months ago
Efficient Manipulation of Object Groups in Virtual Environments
In this paper, we describe simple techniques for object group manipulation, an important operation in user interaction with a Virtual Environment. All presented manipulation techn...
Wolfgang Stürzlinger, Graham Smith
IJVR
2007
128views more  IJVR 2007»
13 years 5 months ago
Occlusion Management in Immersive and Desktop 3D Virtual Environments: Theory and Evaluation
—We present an empirical usability experiment studying the relative strengths and weaknesses of three different occlusion management techniques for discovering and accessing obje...
Niklas Elmqvist, Mihail Eduard Tudoreanu
ICAD
2004
13 years 6 months ago
Interacting With Sound: An Interaction Paradigm for Virtual Auditory Worlds
The visual and the auditory field of perception respond on different input signals from our environment. Thus, interacting with worlds solely trough sound is a very challenging ta...
Niklas Röber, Maic Masuch