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IJVR
2007
124views more  IJVR 2007»
13 years 5 months ago
The Effect of Gaps Between Displays on Spatial Perception and Cognition Tasks in Virtual Environments
—We propose the concept of Gap Between Displays (GBD) as a component of immersion in virtual environment systems. We hypothesized that GBD may reduce users’ task performance in...
Yi Wang, Kunmi Otitoju, Tong Liu, Sijung Kim, Doug...
ATAL
2008
Springer
13 years 7 months ago
Learning to interact: connecting perception with action in virtual environments
Modeling synthetic characters which interact with objects in dynamic virtual worlds is important when we want the agents to act in an autonomous and non-preplanned way. Such inter...
Pedro Sequeira, Ana Paiva
VRST
2010
ACM
13 years 3 months ago
Evaluating depth perception of photorealistic mixed reality visualizations for occluded objects in outdoor environments
Enabling users to accurately perceive the correct depth of occluded objects is one of the major challenges in user interfaces for Mixed Reality (MR). Therefore, several visualizat...
Arindam Dey, Andrew Cunningham, Christian Sandor
CORR
2007
Springer
137views Education» more  CORR 2007»
13 years 5 months ago
Subjective Evaluation of Forms in an Immersive Environment
: User’s perception of product, by essence subjective, is a major topic in marketing and industrial design. Many methods, based on users’ tests, are used so as to characterise ...
Jean-François Petiot, Damien Chablat
MMSP
2008
IEEE
117views Multimedia» more  MMSP 2008»
13 years 11 months ago
Vibrotactile jacket for perception enhancement
—By nature, human beings perceive their environment mostly using sight and audition. Vibrotactile feedback has proven satisfying results in the domains of simple multimodal inter...
Sylvain Cardin, Daniel Thalmann