The modeling of volumetric objects is still a difficult problem. Solid texture synthesis methods enable the design of volumes with homogeneous textures, but global features such a...
Kenshi Takayama, Olga Sorkine, Andrew Nealen, Take...
In recent years the Markov Random Field (MRF) has
become the de facto probabilistic model for low-level vision
applications. However, in a maximum a posteriori
(MAP) framework, ...
Oliver J. Woodford, Carsten Rother, Vladimir Kolmo...
Parametric models of shape and texture such as Active Appearance Models (AAMs) are diverse tools for deformable object appearance modeling and have found important applications in...
Recently, a new exemplar-based method for image completion, texture synthesis and image inpainting was proposed which uses a discrete global optimization strategy based on Markov ...
This paper investigates the use of the Bayesian inference for devising an unsupervised sketch rendering procedure. As likelihood model of this inference, we exploit the recent sta...